![]() ![]() IMPROVEMENT: Made Kill Target enemies a bit more challenging.IMPROVEMENT: Added more variations to Sabotage Mission house.IMPROVEMENT: Generate harder missions if the player has survived for a long time.Regenerate all missions on every return and base it on the last two played missions to avoid too much repetition. IMPROVEMENT: Rewrite mission board generation to be more varied.BALANCE: Adjusted some prices in home base.BALANCE: Increase the player weapon damage/enemy health curve that multiplies these based on rank. ![]() BALANCE: Adjust damage falloff for guns, less range for revolver and shotgun before damage is reduced.BALANCE: Adjust xp curve to flatten (faster xp gain) after level 20 to reduce grind.BALANCE: Adjust some enemy stats (faster exploding critters, less delay in turret critters, faster reload for tanks). ![]()
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